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Club

Club

Weapons
Damage Type
physical
Range
1
Weight
2
Cost
1 sp
Properties
monk, light
Damage
1d4
Description
A simple bludgeoning weapon that can be wielded in one hand. It deals 1d4 + STR physical damage.
Dagger

Dagger

Weapons
Damage Type
physical
Range
1
Weight
1
Cost
2 gp
Properties
finesse, light, thrown, monk
Damage
1d4
Description
A simple piercing weapon that can be wielded in one hand. It deals 1d4 + STR physical damage. Instead of STR you may also use DEX for damage. It can also be thrown up to a range of 4 sq.
Greatclub

Greatclub

Weapons
Damage Type
physical
Range
1
Weight
10
Cost
2 sp
Properties
two-handed
Damage
1d10
Description
A simple bludgeoning weapon that has to be wielded with both hands. It deals 1d10 + STR physical damage.
Handaxe

Handaxe

Weapons
Damage Type
physical
Range
1
Weight
2
Cost
5 gp
Properties
light, thrown, monk
Damage
1d6
Requir.
0 STR
Description
A simple slashing weapon that can be wielded in one hand. It deals 1d6 + STR physical damage. It can also be thrown up to a range of 4 sq.
Mace

Mace

Weapons
Damage Type
physical
Range
1
Weight
4
Cost
5 gp
Properties
monk
Damage
1d6
Requir.
0 STR
Description
A simple bludgeoning weapon that can be wielded in one hand. It deals 1d6 + STR physical damage.
Quarterstaff

Quarterstaff

Weapons
Damage Type
physical
Range
1
Weight
4
Cost
2 sp
Properties
versatile, monk
Damage
1d6
Requir.
0 STR
Description
A simple bludgeoning weapon that can be wielded in one or two hands. In one hand it deals 1d6 + STR physical damage. In two hands it deals 1d8 + STR physical damage.
Spear

Spear

Weapons
Damage Type
physical
Range
1
Weight
3
Cost
1 gp
Properties
thrown, versatile, monk
Damage
1d6
Requir.
0 STR
Description
A simple piercing weapon that can be wielded in one or two hands. It can also be thrown up to a range of 6 sq. It deals 1d6 + STR physical damage. When making a melee attack with the weapon in both hands it deals 1d8 + STR physical damage instead.
Crossbow, light

Crossbow, light

Weapons
Damage Type
physical
Range
10
Weight
5
Cost
25 gp
Properties
ammunition, loading, two-handed
Damage
1d6
Requir.
1 DEX
Description
A simple ranged weapon with a range of 10 sq that deals 1d6 + DEX damage and uses bolts as ammunition. Needs to be used with two hands.
Shortbow

Shortbow

Weapons
Damage Type
physical
Range
10
Weight
2
Cost
25 gp
Properties
ammunition, two-handed
Damage
1d8
Requir.
0 DEX
Description
A simple ranged weapon with a range of 10 sq that deals 1d8 + DEX damage and uses arrows as ammunition. Needs to be used with two hands.
Sling

Sling

Weapons
Damage Type
physical
Range
6
Weight
0
Cost
1 sp
Properties
ammunition
Damage
1d4
Description
A simple ranged weapon with a range of 6 sq that deals 1d4 + DEX damage. It can use any type of small object as ammunition.
Greataxe

Greataxe

Weapons
Damage Type
physical
Range
1
Weight
7
Cost
30 gp
Properties
heavy, two-handed
Damage
1d12
Requir.
2 STR
Description
A powerful martial weapon that has to be wielded in two hands. It deals 1d12 + STR physical damage.
Greatsword

Greatsword

Weapons
Damage Type
physical
Range
1
Weight
6
Cost
50 gp
Properties
heavy, two-handed
Damage
2d6
Requir.
2 STR
Description
A powerful martial weapon that has to be wielded in two hands. It deals 2d6 + STR physical damage.
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